spxlAutoMask FFGL Effect Plugin downloads for Resolume Arena and Resolume Avenue v5, v6, v7 (Windows only)

spxlAutoMask is a replacement/alternative effect plugin for the Auto Mask effect that comes with Resolume Avenue and Resolume Arena. The Auto Mask effect that came with Resolume versions prior to v7 only had one mode, and tended to make anyhing blue washed out/weak, even with the Contrast parameter set to maximum. spxlAutoMask can give you your blues back, and also remove some nasty fringing effects that the orirignal introduced with high Contrast settings.

Downloads

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Support

Author: subpixel

Email: ffgl@subpixels.com.

Facebook: subpixel

Version History

Version:    v2.6
Released:   2023-02-15
Platform:   Windows Only
- Change made 2021-06-22 to avoid 2 extra texture flips by Resolume v7 for faster performance
- If spxlAutoMask-v2.6-ffgl21-x64.dll (for Resolume v7) does not work, remove the ".bak"
  extension from spxlAutoMask-v2.5-ffgl21-x64.dll.bak to use the previous version
  (and delete/rename the v2.6 file)
- Released with previous v2.5 plugins for Resolume v5 and v6.

Version:    v2.5
Released:   2020-02-02
Platform:   Windows Only
- For better results with content that already has transparency, now follow the input alpha
- Reduced shader complexity (may run slightly faster)
- Plugin name changed to _AutoMask (consistent naming with other plugins by subpixel)

Version:    v2.4
Released:   2019-10-20
Platform:   Windows Only
- Added FFGL 2.1 x64 variant (for Resolume v7)

Version:    v2.2
Released:   2017-10-05
Platform:   Windows Only
- Bugfix relating to premultiplied alpha

Version:    v1.2
Released:   2017-09-29
Platform:   Windows Only
- Ported to FFGL 1.6 SDK (provided by Resolume)
- Added FFGL 1.6 x64 variant (for Resolume v6)

Version:    v1.1
Released:   2017-08-29
Platform:   Windows Only
- FFGL 1.5 x86 (original FFGL SDK)